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tvOS 10 Overview: Single Sign-On, Dark Mode, New Siri Abilities and More
tvOS, the operating system that runs on the fourth-generation Apple TV, is also set to receive some updates this fall alongside iOS, macOS, and watchOS.

tvOS isn't getting as many changes as these other operating systems, but as can be seen in the video below, there are some important new features being added that make it easier to find content and easier to watch live television.

Subscribe to the MacRumors YouTube channel for more videos.

New in tvOS 10 is Siri's ability to search for movies by topic, bringing up content around a theme. Queries like "Show me high school comedies from the 80s" or "Find me movies about dinosaurs" now work. Siri's also gaining the ability to open live channels directly through a Live Tune-In feature that works when you say something like "Watch CBS News" or "Watch ESPN," and Siri can also manage HomeKit accessories.

At WWDC, Apple mentioned that YouTube search is on the way, allowing users to ask Siri to find cute kitten videos or videos of hamsters eating tiny burritos, but that's actually a feature that's going to be available ahead of the fall release of tvOS.

A new Single Sign-On option for pay TV apps is available in tvOS 10, allowing users to sign in once with their cable credentials to access live cable content available through their cable subscription. Apple plans to introduce a new Remote app for iOS devices that mirrors the layout of the Siri remote, and developers are getting a lot of new APIs to build into their apps.

For the first time, games will be able to require a controller, so more complicated controls will be possible, and there are also APIs for recording and live broadcasting, using HomeKit, and accessing iCloud Photo Library photos.

Other new features in tvOS include a dark mode, a Continuity option for easier text input on the iPhone, automatic app downloads, a "Memories" feature in Photos, and a redesigned Apple Music app.

Not all tvOS features are working in the developer beta now, including Single Sign-On, but Apple will likely add functionality as the beta testing process progresses.

For full details on the new features coming in tvOS 10, make sure to check out our tvOS 10 roundup. Don't miss out on our previous videos, which have covered iOS 10, watchOS 3, and macOS Sierra:

- WWDC 2016 Overview in Seven Minutes
- iOS 10's Overhauled Lockscreen
- The New iOS 10 Photos App
- The New iOS 10 Messages App
- macOS Sierra - Siri
- iOS 10 Hidden Features
- watchOS 3 Overview
- iOS 10's Redesigned Apple Music Experience
- 3D Touch in iOS 10
- The New Home App for Controlling HomeKit Devices

We've also got roundups for all of the upcoming operating systems, including watchOS 3, macOS Sierra, and iOS 10.

Related Roundups: Apple TV, tvOS 10
Buyer's Guide: Apple TV (Neutral)

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Apple's New Differential Privacy Feature is Opt-In
When Apple introduced iOS 10, macOS Sierra, watchOS 3, and tvOS 10 at the 2016 Worldwide Developers Conference, it also announced plans to implement a new technology called Differential Privacy, which helps the company gather data and usage patterns for a large number of users without compromising individual security.

At the time, Apple said Differential Privacy would be used in iOS 10 to collect data to improve QuickType and emoji suggestions, Spotlight deep link suggestions, and Lookup Hints in Notes, and said it would be used in macOS Sierra to improve autocorrect suggestions and Lookup Hints.

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There's been a lot of confusion about differential privacy and what it means for end users, leading Recode to write a piece that clarifies many of the details of differential privacy.

First and foremost, as with all of Apple's data collection, there is an option to opt out of sharing data with the company. Differential data collection is entirely opt in and users can decide whether or not to send data to Apple.

Apple will start collecting data starting in iOS 10, and has not been doing so already, and it also will not use the cloud-stored photos of iOS users to bolster image recognition capabilities in the Photos app.
As for what data is being collected, Apple says that differential privacy will initially be limited to four specific use cases: New words that users add to their local dictionaries, emojis typed by the user (so that Apple can suggest emoji replacements), deep links used inside apps (provided they are marked for public indexing) and lookup hints within notes.

Apple will also continue to do a lot of its predictive work on the device, something it started with the proactive features in iOS 9. This work doesn't tap the cloud for analysis, nor is the data shared using differential privacy.
Apple's deep concern for user privacy has put its services like Siri behind competing services from other companies, but Differential Privacy gives the company a way to collect useful data without compromising the security of its customer base.

As Apple's VP of software engineering Craig Federighi explained at the WWDC keynote, Differential privacy uses hashing, subsampling, and noise injection to enable crowd-sourced learning without simultaneously gathering data on individual people.

Related Roundups: iOS 10, macOS Sierra

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New Thunderbolt Display With Integrated GPU Still in the Works
Apple yesterday announced plans to discontinue the 5-year-old Thunderbolt Display, leaving it unclear if Apple's display business is coming to an end or if another model is in the works for a future release. According to BuzzFeed's John Paczkowski, Apple isn't done with Thunderbolt displays.

In a tweet shared this morning, Paczkowski said he's heard from unspecified sources that a next-generation display will feature an integrated GPU, a possibility that was first bandied about in early June, ahead of WWDC.


A Thunderbolt Display with a built-in graphics card would be able to work with almost any Mac because it would be driven by an internal graphics card rather than the machine it's connected to.

It's believed Apple has not introduced a 5K display to match the 5K iMac because there are no machines that could run it over a single stream cable, a fact that will remain true even in upcoming machines like a rumored Skylake Retina MacBook Pro.

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Paczkowski doesn't include other details about the display Apple has in the works, but rumors have suggested it will feature a resolution of 5120 x 2880 and it's also likely to include USB-C ports that support Thunderbolt 3.

Stock shortages ahead of the Worldwide Developers Conference led to speculation that Apple could refresh the Thunderbolt Display at the event, but that did not end up happening. There is no word on when Apple might release a new display, but with an integrated GPU, it would not have any specific requirements and could theoretically debut at any time.

If a new Thunderbolt Display is planned for 2016, a logical guess at a release date might be in the fall alongside rumored redesigned Retina MacBook Pros.

Related Roundup: Thunderbolt Display
Buyer's Guide: Displays (Don't Buy)

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Apple Watch May Switch to Micro-LED Display in Mid 2017 or Later
Apple-Watch-trioApple may switch to micro-LED displays for the Apple Watch in the second half of 2017 at the earliest, moving away from the current OLED technology used, according to supply chain sources for Taiwanese website DigiTimes.

The timeline suggests that the much-rumored Apple Watch 2 lineup expected to debut in the second half of 2016 will continue to have OLED displays, with the move towards micro-LED panels liking occurring in tandem with the tentatively named Apple Watch 3.

Micro-LED displays can be thinner and lighter and allow for improved color gamut, increased brightness, and higher resolutions. The panels do not require backlighting like traditional LCD displays, but they can be difficult and expensive to mass produce. Micro LEDs range in size from 1-micron to 100-micron.

Earlier this year, KGI Securities analyst Ming-Chi Kuo said the Apple Watch 2 will mainly feature internal improvements, with more significant form factor design changes not occurring until 2017. By then, the switch to micro-LED panels and other technological advances could allow for a thinner Apple Watch.

Apple acquired micro-LED display maker LuxVue Technology in 2014, and one of the company's investors at the time said it had "a technical breakthrough in displays." LuxVue holds multiple micro-LED-related patents and, in 2013, it raised $25.2 million in funding to pursue the technology.

Apple also opened a facility in northern Taiwan last year, where it is believed to be focusing on micro-LED technology.

The current Apple Watch is the only Apple product with an OLED display due to its small size. The company continues to use LCD technology based on a TFT manufacturing process for iPhones, but widespread rumors suggest Apple will release its first OLED-based iPhone as early as September 2017.


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Apple Discontinues Thunderbolt Display
Apple today told several news sites that it plans to discontinue its Thunderbolt Display, which has been available for purchase online and in Apple retail stores since it was first introduced in the summer of 2011.

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"We're discontinuing the Apple Thunderbolt Display. It will be available through Apple.com, Apple's retail stores and Apple Authorized Resellers while supplies last. There are a number of great third-party options available for Mac users," said an Apple spokesperson.
Apple will continue to sell existing Thunderbolt Display stock so long as it remains available, but once stock is exhausted, the Thunderbolt Display will no longer be available as production is ceasing. It is not clear why Apple has decided to make an announcement concerning the discontinuation of the display and if it means a new 4K or 5K display is on the horizon.

Stock shortages ahead of WWDC sparked rumors that Apple might be planning to introduce a new display at the event, but no new hardware appeared and Apple instead focused on software for iOS devices, Macs, Apple TVs, and Apple Watch devices.

Rumors have suggested Apple is working on a 5K display, and if true, such a display could feature a resolution of 5120 x 2880 pixels, USB-C/Thunderbolt 3 peripherals, and a design that mimics the latest iMacs. Speculation suggests it could come equipped with a built-in GPU or use a DisplayPort 1.2 Multi-Stream Transport setup to stitch two halves of a display together to make one seamless display.

If a new Thunderbolt Display is in the works, it could launch alongside next-generation Skylake Retina MacBook Pros, which are rumored to be in the works for late fall.

Related Roundup: Thunderbolt Display
Buyer's Guide: Displays (Don't Buy)

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Here's the New 'Home' App for Controlling HomeKit Devices in iOS 10
HomeKit users have long wished for a centralized, Apple-designed app for controlling HomeKit-enabled products, and in iOS 10, Apple has granted that wish, with the debut of the new "Home" app. Designed to be used on the iPhone, iPad, and Apple Watch, Home is Apple's new one-stop HomeKit control solution.

As can be seen in the video below, Home offers a simple, fast, convenient way to manage all of the connected products in your house. Not all accessories are fully functional with Home right now as its a beta, but support will improve before Home launches as part of iOS 10 this fall.

Subscribe to the MacRumors YouTube channel for more videos.

Opening the Home app brings up a main screen that lists all favorite Scenes and favorite accessories for quick access. The app's wallpaper is customizable, and a Settings section offers options for changing the name of a home and inviting additional users. The "Rooms" section of the app is where new accessories can be added and new Scenes can be created, with Scenes able to work with all of the HomeKit-connected products in your house.

Each accessory can also be controlled individually by pressing on its name to bring up a set of options. With Philips Hue lights, for example, a long press or 3D Touch offers options for dimming lights and changing colors.

An "Automation" feature in the Home app allows HomeKit accessories to be set up to perform actions based on time and location, such as turning on the lights when the sun sets or turning on the air conditioning when you leave work. The Apple TV serves as a remote hub for HomeKit and in iOS 10, you can also set an iPad to serve as a hub to enable HomeKit devices to work remotely.

Along with a new Home app, iOS 10 brings support for additional types of HomeKit devices like air conditioners, heaters, air purifiers, humidifiers, cameras, and doorbells.

For full details on the new features coming in iOS 10, make sure to check out our iOS 10 roundup. Don't miss out on our previous videos, which have covered watchOS 3, macOS Sierra, and other iOS 10 features:

- WWDC 2016 Overview in Seven Minutes
- iOS 10's Overhauled Lockscreen
- The New iOS 10 Photos App
- The New iOS 10 Messages App
- macOS Sierra - Siri
- iOS 10 Hidden Features
- watchOS 3 Overview
- iOS 10's Redesigned Apple Music Experience
- 3D Touch in iOS 10

We've also got roundups for all of the upcoming operating systems, including watchOS 3, macOS Sierra, and tvOS 10.

Related Roundup: iOS 10
Tag: HomeKit

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Here's What a Headphone Jack to Lightning Adapter Looks Like
With Apple planning to remove the headphone jack in the iPhone 7 and iPhone 7 Plus, new iPhone owners are going to be stuck with a whole lot of headphones that don't work with their devices. There is a simple, though awkward, solution -- a Lightning to 3.5mm headphone jack adapter.

Lightning adapters aren't common at this point in time, but as you can see in the video below, we tracked down an adapter from Japanese company Deff to give you an idea of what it'll be like using standard 3.5mm headphones with a device that doesn't have a headphone jack.

Subscribe to the MacRumors YouTube channel for more videos.

Our adapter cost upwards of $70, but we expect to see a greater number of adapters on the market following the launch of the iPhone 7, which will drive prices down quite a bit. It's also likely Apple will develop its own Lightning to 3.5mm jack adapter and we can expect to see that sold for around $20-$30 based on the pricing of other types of adapters.

Apple's choice to remove the headphone jack in the iPhone 7 hasn't been a popular one. The Verge's Nilay Patel has called the move "user-hostile and stupid," while Steve Streza, in support of Patel, said the decision is good for Apple but bad for the consumer.

Others, like John Gruber, aren't bothered by the iPhone 7's lack of a headphone jack. In a rebuttal to Patel's post, Gruber compared the headphone jack to the floppy drive, an argument supported by MG Siegler, who pointed out the fact that there's similar outrage every time Apple retires a feature.
But here's the thing about that notion: it's said every single time Apple does something like this. The removal of the floppy drive on the Mac. The lack of a physical keyboard on the iPhone. The removal of the optical drive on MacBooks. The end of the mouse.The removal of USB ports. Etc. Etc. Etc.

The outrage is as palpable as it is comical. Then everyone calms down. The news cycle moves on. People buy the new Apple device anyway. Life continues. All competitors copy Apple's once-controversial move. And technology ends up in a better place as a result.
Going forward, Apple's decision to drop the headphone jack will likely reshape the headphone market. Companies have already started investing in Lightning-connected headphones like the ones we covered in a recent video, and wireless solutions are also on the rise.


Based on rumors, Apple is planning on selling the iPhone 7 and iPhone 7 Plus with EarPods that feature a Lightning connector, so everyone will have a way to listen to music on the devices right when they come out of the box. Apple is also said to be developing premium wireless earphones that could be similar in design to the Bragi Dash.

Related Roundup: iPhone 7

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iTunes 12.4 Has Apple Music Playback Bug Related to Tracks Shorter Than 60 Seconds
A new iTunes bug has been discovered that causes Apple Music playback issues related to tracks shorter than 60 seconds. MacRumors was able to reproduce the issue on Macs running OS X 10.11.5 and iTunes 12.4.1.

Specifically, when an Apple Music track that is shorter than 60 seconds is streamed in its entirety, without skipping ahead, the subsequent song in an album or playlist fails to play and appears to be in a state of perpetual buffering.


MacRumors forum member B/D used backend file change monitoring tool fswatch and identified a plausible reason for the bug:
It looks like the way Apple Music handles streaming is when the current song is a minute from the end, iTunes signals the next track in the queue to start downloading so that it's ready to play when the current song is over. However, when the song is less than a minute long the next song's download is never initiated, apparently because some "one minute remaining" event is never triggered! This means the app just sits waiting for a download to finish that has in fact never started.
The bug only affects tracks streamed through Apple Music, with songs and albums that have been stored locally on iTunes unaffected. The issue was unable to be reproduced on a Mac running macOS Sierra beta, or on iTunes 12.3 or earlier, or on an iPhone running iOS 9.3.2.

The bug has been reported to Apple and should hopefully be resolved in a future iTunes software update.

Update: The bug was originally shared on the Apple Support Communities by user ivoisbelongtous.


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Apple Pay Holdout Walmart Expands 'Walmart Pay' to 15 More States
Walmart has announced that its mobile payments solution Walmart Pay is now available in fifteen additional U.S. states, including Alabama, Georgia, Indiana, Iowa, Kentucky, Louisiana, Michigan, Mississippi, Missouri, Nebraska, North Carolina, North Dakota, South Carolina, South Dakota, Tennessee, Virginia, and Washington, DC.

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Walmart Pay is built into the Walmart app [Direct Link] for iOS and Android and works at any checkout lane with any major credit, debit, pre-paid, or Walmart gift card.

The payments solution is based upon a QR code checkout process that involves opening the Walmart app, selecting Walmart Pay, activating the camera, scanning the code displayed at the register, and waiting for the cashier to finish bagging your items. An electronic receipt is automatically sent to the app.


Walmart Pay's widespread adoption at some 1,500 stores in fifteen more states, following statewide launches in Arkansas and Texas last month, further suggests that Walmart will not be adopting Apple Pay for at least the foreseeable future. Walmart Pay's nationwide rollout is expected to be completed in 2016.

The word in late 2015 from Walmart senior vice president of services Daniel Eckert was that Walmart Pay allows "for integration of other mobile wallets in the future," providing at least some hope that the retailer may eventually accept rival payment services such as Apple Pay, Android Pay, and Samsung Pay at its stores.

Walmart is among a handful of retailers that have refused to support Apple Pay since its American launch in October 2014. The retailer was originally committed to the Merchant Customer Exchange (MCX) consortium and its now indefinitely postponed payments service CurrentC before launching Walmart Pay.

Walmart's resistance to Apple Pay persists even as other former holdouts such as Best Buy and Rite Aid have reversed course and begun accepting the iPhone-based payments service at their U.S. stores. Walmart rival Target, meanwhile, is developing a QR code-based mobile wallet solution of its own.

The Walmart app [Direct Link] is free on the App Store for iPhone and Apple Watch.

Related Roundup: Apple Pay
Tags: Walmart Pay, Walmart

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Apple Confirms Unencrypted Kernel in iOS 10 Beta is Intentional
Yesterday it was discovered that iOS 10 does not feature an encrypted kernel, allowing users and researchers access to the core of the operating system and its inner workings. It was unclear at the time whether the lack of encryption was an accident or intentional, but today Apple confirmed to TechCrunch that the company did not encrypt the kernel for a reason.

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“The kernel cache doesn’t contain any user info, and by unencrypting it we’re able to optimize the operating system’s performance without compromising security,” an Apple spokesperson told TechCrunch.
The kernel, which dictates how software can use hardware and keeps the device secure, is unencrypted so that developers and researchers can "poke around" and find potential security flaws. Because the kernel is easier to access and flaws may be easier to find, Apple can more easily and more quickly patch potential issues.

The move is a shift for Apple, who had encrypted the kernel in past versions of iOS, leaving developers and researchers out of the loop on the inner workings of the operating system. As noted by security expert Jonathan Zdziarski, it's likely that Apple has made this shift to prevent groups from "hoarding" vulnerabilities in Apple's software, like the vulnerability used by the FBI to break into the iPhone 5c of the San Bernardino shooter.

Related Roundup: iOS 10

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3D Touch in iOS 10: Respond to Notifications, Share Apps, Adjust Control Center Settings and More
In iOS 10, Apple has focused heavily on making 3D Touch more useful and relevant, so if you have an iPhone 6s or 6s Plus, there are a whole slew of new gestures you can use on the Lock screen, the Home screen, and in certain apps.

Given the expansive new 3D Touch options in iOS 10, we've created a video that shows you everything you can do with one of Apple's newest iPhones. With Apple introducing so many new 3D Touch capabilities, we can expect 3D Touch to be a feature that will show up in all of Apple's future devices, from iPhones to iPads.

Subscribe to the MacRumors YouTube channel for more videos.

Incoming notifications now support 3D Touch Peek and Pop capabilities, allowing users to do things like view photos and videos and respond to incoming messages all without leaving the Lock screen. In the Notification Center itself, there's now an option to use a 3D Touch press to clear all of the notifications for the day.

When downloading an app, you can press on it to pause or cancel the download, and when 3D Touching on any app, there are new options for bringing up the share sheet. Apps that have accompanying widgets, like Weather, will display that widget when using a Quick Action press on the Home screen.

Pressing on a folder now brings up an option for quickly renaming it, and if there are apps with Notification badges inside of a folder, you can easily access them using 3D Touch.

In the Control Center, there are 3D Touch shortcuts for the Flashlight (change intensity), Timer (pre-set intervals), Calculator (copy last result), and Camera (picture options), while Apple Music offers more info when 3D Touching on a song that's playing and Messages brings up Bubble Effects when using a 3D Touch to customize chat bubbles.

For full details on the new features coming in iOS 10, make sure to check out our iOS 10 roundup. Don't miss out on our previous videos, which have covered watchOS 3, macOS Sierra, and other iOS 10 features:

- WWDC 2016 Overview in Seven Minutes
- iOS 10's Overhauled Lockscreen
- The New iOS 10 Photos App
- The New iOS 10 Messages App
- macOS Sierra - Siri
- iOS 10 Hidden Features
- watchOS 3 Overview
- iOS 10's Redesigned Apple Music Experience

We've also got roundups for all of the upcoming operating systems, including watchOS 3, macOS Sierra, and tvOS 10.

Related Roundup: iOS 10

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iPhone 7 to Feature Longer Earpiece Cutout, Relocated Ambient Light Sensor
Some minor changes are coming to the front of the iPhone 7 that will render protective LCD films made for other devices unusable on the new iPhone, reports Japanese site Mac Otakara.

According to the site, manufacturers of LCD films have stopped receiving orders as the iPhone 7 is expected to feature some front panel changes that will require new film designs.

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Mockup of what the iPhone 7 could look like, without front panel changes taken into account
Recently, some manufacturers of LCD protection films on Alibaba.com have stopped receiving orders as iPhone 7 has its proximity sensor on the front changed to the dual specification in addition to the ambient light sensor on the side moving from the left side to the right while a slightly longer receiver.
Mac Otakara also reiterates rumors that the iPhone 7 Plus will feature a dual-lens camera while the iPhone 7 will feature a larger back camera, rendering existing iPhone 6s and 6s Plus cases unusable with the new devices

Though only small design tweaks are expected to be seen in the iPhone 7 and iPhone 7 Plus, there will be enough of a design shift to require accessory makers to create new products and to require iPhone buyers to purchase new products.

Schematics and blueprints suggest the iPhone 7 and iPhone 7 Plus will be largely the same dimensions as the iPhone 6s and iPhone 6s, but with relocated antenna bands, better water resistance, the removal of the headphone jack, and possibly some as of yet unknown reduction in thickness. KGI Securities analyst Ming-Chi Kuo has said the iPhone 7 could be 1mm thinner than the iPhone 6s, but case leaks and other rumors suggest more a more modest change.

The Wall Street Journal yesterday called the changes set to be introduced in the iPhone 7 and 7 Plus "subtle," while Kuo has said the device will not have many "attractive selling points." Apple is eschewing a major design revamp in 2016 in order to introduce more expansive changes in the 2017 iPhone, expected to see an all glass body with an edge-to-edge display.

Related Roundup: iPhone 7
Tag: macotakara.jp

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Company That Sued Apple for iPhone 6 Patent Infringement 'Barely Exists'
Shenzhen Baili, the Chinese company that claimed the iPhone 6 violated the patent of its 100c smartphone, is reported to "barely exist" following its victory in the Beijing Intellectual Property Office against Apple.

In response to Shenzhen Baili's patent lawsuit, The Wall Street Journal investigated the company, along with its parent Digione, and found that the latter company had collapsed, "brought down by buggy products, mismanagement and fierce competition, according to former employees and investors." Digione has apparently been absent from China's mobile phone market for nearly a year.

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iPhone 6 (left) and Shenzhen Baili's 100c (right)
Phone calls to the company, Shenzhen Baili Marketing Services Co., ring unanswered. Its websites have been deleted. Visits to its three registered addresses found no company offices.

Baili and its parent, Digione, are part of a rapid boom and bust in China’s new wave of smartphone makers. When Baili took on Apple in December 2014, telling Chinese regulators that the Cupertino, Calif., company’s new models infringed on its smartphone design patents, it had bold aspirations, a big-name investor in Chinese internet giant Baidu Inc. and a team of experienced executives.
All the same, Shenzhen Baili is claiming to continue to battle Apple through its pending appeal process, and the company "is still operational in its necessary functions,” according to Digione lawyer Andy Yang. The company originally filed the patent infringement claim in December 2014, shortly after the launch of the iPhone 6, but the case only recently reached the court system in Beijing.

Despite its assertion to continue going after Apple in court, the financial records of Baili and its parent company reveal that both are insolvent, with debts that greatly exceed their total assets. Former employees of the company even said that the suit against Apple was "always more a marketing ploy than a serious court case."

Despite the setback, Apple has confirmed that both the iPhone 6 and 6 Plus have stayed on sale in China thanks to an administrative order appeal from a regional patent tribunal in Beijing last month.

Tag: China

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iOS 10: Taking a Closer Look at Apple's 'Swift Playgrounds' for iPad
At WWDC last week, Apple revealed its all-new Swift Playgrounds iPad app, which aims to help younger users learn how to code in Apple's programming language by making the experience more interactive and fun.

For those unfamiliar with Swift, the open-source language was announced by Apple at WWDC 2014, and developed over four years to be "concise and expressive" in order to make coding for iOS, Mac, Apple TV, and Apple Watch more approachable.

Swift Playgrounds
Using Swift Playgrounds, Apple invites users to "solve puzzles to master the basics using Swift" and "take on a series of challenges" to step up to more advanced creations. Swift Playgrounds requires no coding knowledge from new learners, but it also "provides a unique way for seasoned developers to quickly bring ideas to life," claims the company.

Users start out by learning the underlying concepts of coding, like commands, functions, loops, parameters, conditional code, variables, operators, types, initialization, and bug fixing. The learning takes place as users create code on the left side of the screen, while they observe the results on the right side in real time.
Learning to code with Swift Playgrounds is incredibly engaging. The app comes with a complete set of Apple-designed lessons. Play your way through the basics in "Fundamentals of Swift" using real code to guide a character through a 3D world. Then move on to more advanced concepts.
The Swift Playground interface supports the iPad's Multi-Touch capabilities, and lets students tap, drag, or type text and numbers, and then interact with their creations.

For example, tapping a number to edit it brings up a pop-up keypad, while statement boundaries can be conveniently dragged around existing code. Commonly used pieces of code can also be dragged from a Snippets Library to minimize typing.

In addition, a specially designed QuickType keyboard for coding lets users quickly access commonly used characters by holding each key, and intelligently suggests commands in the Shortcut Bar as users type.

Swift Playgrounds
Swift Playgrounds also comes with templates that are pre-loaded with advanced code to help users integrate iPad technologies like accelerometer, gyroscope, and Multi-Touch into their programs.

Students can add their own graphics and audio to these templates, and their completed code is readily shareable over Mail, Messages, and AirDrop, and they can also post video to Youtube of their programs in action.

Once users have mastered the basics with the app's built-in library of lessons, they can advance to new challenges that appear in a regularly updated App Store-like area of Swift Playgrounds. Finally, any code created in the app can also be exported to Xcode and vice versa when students are ready to take the next step.

Swift Playgrounds will be available in the iOS 10 public beta this July. The final version of the app is expected to launch for free on the App Store sometime in the fall. You can watch Apple's WWDC demo of Swift Playgrounds in action here.

Related Roundup: iOS 10
Tags: Swift, Swift Playgrounds

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Check Out iOS 10's Redesigned Apple Music Experience
iOS 10 introduces an all new Apple Music experience and a redesigned Music app, which is aimed at making it easier for users to find new content to listen to. As seen in the video below, the new look of the Music app focuses on album art with a bright, simple aesthetic featuring big, bold headlines and lots of white space.

At WWDC, Apple execs said the redesigned app was meant to bring "greater clarity and simplicity to every aspect of the experience."

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Along with a bolder look, the Music app features the following tabs: "Library," "For You," "Browse," "Radio," and "Search." Gone is the "Connect" tab that allowed for direct access to the built-in social networking service where fans can follow artists, but Connect posts continue to show up in the "For You" section of Apple Music.

The Library portion of the Music app houses songs saved from Apple Music and previously owned music, with a new section that makes it much clearer which songs have been physically downloaded on a device. For You includes a better mix of music and new daily playlists, while Browse features curated playlists and top charts.

The search feature searches through both Apple Music content and each user's own personal library, and "Radio" tab is largely unchanged with access to Beats 1 radio shows. Apple Music in iOS 10 also has a new focus on lyrics, and for many songs, lyrics can be accessed by scrolling up from the album art when content is playing.

Apple Music design changes introduced in iOS 10 have also been expanded to macOS Sierra and tvOS 10, both of which feature a new look and the same new features.

For full details on the new features coming in iOS 10, make sure to check out our iOS 10 roundup. Don't miss out on our previous videos, which have covered watchOS 3, macOS Sierra, and other iOS 10 features:

- WWDC 2016 Overview in Seven Minutes
- iOS 10's Overhauled Lockscreen
- The New iOS 10 Photos App
- The New iOS 10 Messages App
- macOS Sierra - Siri
- iOS 10 Hidden Features
- watchOS 3 Overview

We've also got roundups for all of the upcoming operating systems, including watchOS 3, macOS Sierra, and tvOS 10.

Related Roundup: iOS 10

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iOS 10 Beta Features Unencrypted Kernel Making it Easier to Discover Vulnerabilities
Apple's iOS 10 preview, seeded to developers last week, does not feature an encrypted kernel and thus gives users access to the inner workings of the operating system and potential security flaws, reports MIT Technology Review. It is not known if this was an unintentional mistake or done deliberately to encourage more bug reports.

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Security experts say the famously secretive company may have adopted a bold new strategy intended to encourage more people to report bugs in its software--or perhaps made an embarrassing mistake.
In past versions of iOS, Apple has encrypted the kernel, aka the core of the operating system, which dictates how software uses the iPhone's hardware and keeps it secure. According to experts who spoke to the MIT Technology Review, leaving iOS unencrypted doesn't leave the security of iOS 10 compromised, but it makes it easier to find flaws in the operating system. Security flaws in iOS can be used to create jailbreaks or create malware.
The goodies exposed publicly for the first time include a security measure designed to protect the kernel from being modified, says security researcher Mathew Solnik. "Now that it is public, people will be able to study it [and] potentially find ways around it," he says.
Apple has declined to comment on whether the lack of encryption was intentional or a mistake, but security expert Jonathan Zdziarski believes it was done by choice because it's not a mistake Apple is likely to have made. "This would have been an incredibly glaring oversight, like forgetting to put doors on an elevator," he told MIT Technology Review.

He further suggests Apple may have chosen this route to prevent the hoarding of vulnerabilities like the one that was ultimately used by the FBI to break into the iPhone 5c of San Bernardino shooter Syed Farook and to have more people looking at the code to discover latent security flaws.

Related Roundup: iOS 10

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Apple's 2016 iPhone Update to Focus on Headphone Jack Removal, Major Changes Won't Come Until 2017
Rumors have suggested the 2016 iPhone 7 and iPhone 7 Plus will not feature major design changes aside from the removal of the headphone jack, information that has been confirmed in a new report from The Wall Street Journal.

The iPhone 7 and the iPhone 7 Plus will continue to feature 4.7 and 5.5-inch displays, with only "subtle changes" to the exterior of the devices. Past rumors indicate the two devices will be the same general size as the iPhone 6s and iPhone 6s Plus, but with relocated antenna bands that no longer span across the back of the bodies.

According to The Wall Street Journal, the removal of the headphone jack will make the iPhone 7 and iPhone 7 Plus thinner while also improving its water resistance. Just how thin is a matter of contention in rumors -- schematics show little reduction in thickness but KGI Securities analyst Ming-Chi Kuo has said the iPhone 7 could be 1mm thinner than the current iPhone 6s.

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Mockup of what the iPhone 7 will look like

While 2016 will mark a minor update, 2017 will bring major changes to the iPhone in celebration of the device's 10th anniversary. Citing sources "familiar with the matter," The Wall Street Journal suggests features could include an edge-to-edge OLED display with built-in Touch ID fingerprint support to allow Apple to eliminate the home button.

Apple is said to be deviating from its standard tick-tock upgrade cycle in order to introduce major new features in the 2017 iPhone, which take time to develop.
At a meeting with an Apple executive last month, one of the company's China-based engineers asked why this year's model lacked a major design change in keeping with Apple's usual two-year cycle. The answer, one person at the meeting recalled, was that the new technology in the pipeline will take time to implement.

People familiar with the matter said some features that Apple hopes to integrate into iPhones, such as curved screens, weren't ready for this year's models.
It is not known if Apple is permanently moving away from introducing new designs on an every-other-year basis, or if the 2016-2017 shift is a temporary one.

While The Wall Street Journal's report confirms the removal of the headphone jack in the next-generation iPhone, it makes no mention of other feature improvements that are expected, including a larger camera sensor in the iPhone 7 and a dual-camera setup in the iPhone 7 Plus.

Related Roundups: iPhone 7, iPhone 8 (2017)
Tag: wsj.com

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Apple Seeds Third Beta of iOS 9.3.3 to Developers and Public Beta Testers
Apple today seeded the third beta of an upcoming iOS 9.3.3 update to developers and public beta testers for testing purposes, two weeks after seeding the second beta of iOS 9.3.3 and more than a month after the release of iOS 9.3.2, a minor bug fix update. iOS 9.3.3 has been in testing since May 23.

The third iOS 9.3.3 beta can be downloaded from the Apple Developer Center or over-the-air with the proper configuration profile installed.

appleios93
As a minor 9.x.x update, iOS 9.3.3 features under-the-hood bug fixes and performance improvements to address issues discovered since the release of iOS 9.3.2. No outward-facing changes or obvious bug fixes were discovered in the first two betas of iOS 9.3.3.

iOS 9.3.3 beta three follows the developer launch of iOS 10, a new version of iOS that will be released to the public this fall. We'll update this post with any changes that are found in the third iOS 9.3.3 beta.

Related Roundup: iOS 9
Tag: iOS 9.3.3

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Apple SIM Now Available in 140+ Countries in Partnership With GigSky
Apple SIM partner GigSky has announced that it has expanded availability of its pay-as-you-go cellular data plans for iPad Pro, iPad Air 2, and iPad mini 3 and 4 to over 140 countries, up from more than 90 countries and territories in June 2015.

The new additions, among others, include Afghanistan, Anguilla, Antigua and Barbuda, Armenia, Argentina, Cayman Islands, Colombia, Dominica, Ecuador, Honduras, Isle of Man, Jamaica, Pakistan, Peru, St. Vincent and the Grenadines, Tajikistan, Turks and Caicos, Uganda, Uruguay, Venezuela, Zambia, and the U.S. and British Virgin Islands. Apple has a full list of countries on its website.

GigSky Apple SIM
Apple SIM is embedded in the latest cellular iPads and enables users to easily switch between different short-term data plans from select carrier partners without needing multiple SIM cards. It is particularly useful for traveling abroad, especially now that coverage reaches more than 140 countries and territories through GigSky.

Other Apple SIM partners include AT&T, Sprint, and T-Mobile in the United States, EE in the United Kingdom, Deutsche Telekom in Germany, Three in Hong Kong, and au by KDDI in Japan. AlwaysOnline Wireless also offers pay-as-you-go LTE data plans in at least 45 countries, with the option to pay by hour, day, or megabyte.


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Apple Announces 2016 Summer Camps for Kids at Retail Stores
Apple has opened registration in the U.S. and a number of other countries (links below) for its annual Apple Summer Camp, where kids aged 8 to 12 can attend a company retail store and learn how to create interactive books and movies using Apple products and software, ranging from iBooks Author on Mac to iMovie on iPad.

Apple_Camp_2016
Apple's summer workshops will be hosted between 10:30 a.m. and 3:30 p.m. local time, on various dates between July 11 and August 12, in the United States, Canada, China, France, Germany, Hong Kong, Italy, Japan, Netherlands, Spain, Sweden, Switzerland, Turkey, and the United Kingdom. Parents are recommended to sign up early due to limited spaces available on a first-come, first-served basis.

This year's free workshops are called "Stories in Motion with iMovie" and "Interactive Storytelling with iBooks." A third workshop will be offered in the United States, Canada, and United Kingdom called "Coding Games and Programming Robots," in which kids will learn visual block-based coding for games, apply logic skills and problem solving, learn to program their own robots, and more.

Apple notes that children attending Apple Summer Camp 2016 must be accompanied by a parent or legal guardian for the duration of each workshop. Once their initial registration is confirmed, parents can register another child. All campers will receive a complimentary youth-size Apple Summer Camp t-shirt.


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